Tuesday, March 20, 2012

Cut the Rope Experiments

Cut the Rope

Cut the Rope: Experiments
by ZeptoLab
4.4 out of 5 stars(16)

Buy new: $0.99

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Product Description



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Product Details

  • Amazon Sales Rank: #9 in Mobile Application
  • Brand: ZeptoLab
  • Released on: 2012-03-15

Features

  • 125 new experiments (levels) opposite 5 colorful new settings
  • 5 turn packs: Getting Started, Shooting a Candy, Sticky Steps, Rocket Science, and Bath Time
  • New gameplay elements like wire guns, suction cups, rockets, and water
  • New characters and a storyline featuring explanation from a Professor
  • New amicable integration: find dark justification for a Professor's print manuscript to share on Facebook
  • Scoreloop achievements and leaderboards--compare your swell to other wire cutters around a world


Customer Reviews

Most useful patron reviews

1 of 1 people found a following examination helpful.
4Amazing Gameplay, other areas lacking


By Sprite


Love a original, and this diversion adds new hurdles to a mix. Instead of plan and form, this diversion seems to be some-more about correct timing. It's challenging, though can be frustrating if a fragment of a second timing blunder in a diversion causes we to skip a candy. This happens many in a suction crater levels.

The biggest dispute we have are a ads. we paid for this app, and design an ad giveaway experience. we don't wish a pop-up seeking me to download a strange CTR nor amicable networking site offers. Luckily, we can retard this with my ROM, though still irritating to see on a paid app.

1 of 1 people found a following examination helpful.
5Wonderful :)


By Miko


Very fun game, unequivocally value a cost. A good enlargement of a original, and good for all forms of people and ages. :)

1 of 1 people found a following examination helpful.
5big improvement


By Jason P


I had somewhat churned feelings about a strange Cut a Rope (mostly caused by a diversion itself meditative that we wanted to do something OTHER than what we wanted to do), so when we saw this was out, we suspicion i'd give it a try again.

The judgment of a diversion is to get a candy to Om Nom's mouth (while picking adult stars for additional points) by regulating several mechanics built into a diversion - either it's overhanging on a rope, being carried inside a bubble, pulling with small atmosphere pumps, etc... Often, this will need some good before formulation and separate second timing (which is where a initial diversion raw me with unjustifiable failure). This time around - it seems approach some-more accurate with what I'm perplexing to do (or maybe things are a small improved spaced out and not so cramped?) and they've combined several some-more methods of relocating a candy around (bouncing platforms, wire guns, suction cups, rockets).

125 Levels are enclosed in a initial recover of a diversion and it states that some-more levels are on a way. If it's anything like a strange - there will be lots.

Overall, this is a unequivocally good - revised chronicle of a strange game. It's unequivocally value picking adult due to a new challenges, new apparatus and some-more accurate control.

See all 16 patron reviews...








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